ART01

"how to" in autonomous art (metadata)

Food Crisis, event in Prague

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Forgotten foods from hungary

Food Crisis is third part of the series of Crisis Mania project with events happening in Check, Hungary and Slovakia. First two were observing housing and travelling crisis in modern society. It is project made possible by involvement of many organizations working in the field of art, technology, urban culture and self-sustainability. Event was originally thought of as meeting point for exchange of knowledge and artistic questioning of routines, norms and patterns of today’s society. People were encouraged to think of plants and seeds that are mainly forgotten in today’s industrial food production (like nettle). Collective food preparing was introduced and food sharing was organized where each participant brought their food with them. Other part of the event was making the sound by cooking and mixing of this two disciplines. Prague non for profit venues and organizations were involved, like art magazine A2 and venue Školska.

Collaborative food preparing and eating

Cooking and making music at the same time

Again, to prepare such an event with international participants and without firm commercial plan this kind of collective and participatory event had to be thought of on different fields and had to serve as a vehicle for more than just stage for evening performances and day workshops. Further actions were discussed and plans made. Somewhere a common feeling of lack of structure that brings messy event time-line is something participants are looking forward or fearing. Some yearn for more structure, some like its organic development. Overall, and event that follows more or less conscious group interaction that brings experimental art out of realm of individual and singular signature work.

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EEII’09 diagram

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EEII’09 diagram showing interdependencies between participants, organizations,funders, media coverage, themes and methods of the event.

Complex art operating system

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This is a complex art operating system diagram that is showing interconnections between people, organizations and projects that were developed between Belgium, Slovakia and Check Republic.

Diagram was sketched during Multimedia camp (MMKamp’09), an event held in Art Workshop Lazareti in Dubrovnik, where different artist and art organizations were introducing their work and where future plans created for art/ecology/performances projects and collaborations.

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Clck to enlarge

Art operating systems here are brought to such difficulties by always following state systems – each artist creates a group, connects it to another group in another country or city so opportunities grow bigger. Each artist and group open their project that includes multidimensional outputs. They interact with each other on basis of funds received and needs to express. Complexity of interchange and interactions are mostly due to EU cultural funders and policies.

ArteMov festival in BeloHorizonte

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Culture Robot 4.0 project won a prize at ArteMove festival in Belo Horizonte. Winning a prize brought a complex issues and questions: what are interdependencies between artists inside the team, and what are connections between them individually and the festival team. Also , what are the prerogatives and standards that prizes are given for?

As festival is sponsored by Nokia and other corporate powers in Brazil, question is what are dependencies between creating the festival and the capital.

I made a few attempts in diagram drawings:

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Click to enlarge

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Installation of CR 4.0 at ArteMOv festival

CR 4.0 installation at ArteMov festival

ACTFestival

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4 days of workshops – Circuit bending, arduino, open source tools for sound and video + evening shows. System: get funds from state, city, county, funds for civil society. Get help from local privat bussines.

Negotiations: eat at local rpvat bussines, sleep at local privat hotel, state looks to see what are numbers: how many guests, how many meadia articles, etc., county and city  are looking in how media coverage of event will be on national scale to propagate local political  structures. Civil societ funds have strict causes, in this case propagating reconciliation (many years after wors on Balkans) – consecvences are that bands and artists playing on the event are form Serbia, Croatia and Slovenia.

ACTFest diagram

ACTFest diagram

Longer blog entry covering the event >>

Temporary Autonomous Arts Manchester event

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Wall graphite
Wall graphite

Inspired by London collective ‘Random Artists’, over the past few years collective groups in Bristol, Manchester, Edinburgh and Brighton have been coming together to create a cultural, interactive, autonomous space where people are free to be, free to create, and free to express themselves. Forbiden Arts Manchester in 2009 happened in occupied primary school building that was left empty waiting for decisions by city hall and omnipotent property developers will it be brought down or repaired. Idea was to enter existing space that is not used at the moment and put it into public use for local community. Doors were open to everyone who wanted to take part in collective art event.

Noisy Toys room - colective sound/noise experiance
Noisy Toys room – colective sound/noise experiance

Wall paintings, poetry readings, video nights, fashion show, sound workshops, cabaret, installations, raveoke night, all fitted in aesthetics of local event that is characterized on MFA web page as: “An event like this doesn’t just happen but is the result of many, many people’s hard work.”

TAA Manchester big hall event
TAA Manchester big hall event

Noisy Toys collaborative event video >>

Event diagram:

TAA Manchester diagram

TAA Manchester diagram

Event: Last Theater Show Ever

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THE LAST THEATER SHOW EVER,  I-Camp theater, Munchen was a collaborative, participants interactive experiment in deconstructing theater and working in horizontal manner, where there is no single and individual artist. Idea and methodology was to deconstruct traditional theater trough series of collaborative works where one work was supposed to lean on another, where each participant brings an idea and connects it to someone. International crew came around and investigated for 5 days in what might be called horizontal construction decision making and constant reevaluating of the final presentation that was constructed of three distinctive pieces.

All three were on collaboration but with different input and output models: one was following movements outside of theater and by computer calculations bringing it inside trough sound and visuals done with found (theater) hardware.

Another used sound in feedback communication that deconstructed viewers position and placement in theater, being done under the stage and audience sitting space.

Third one used virtual theater through on-line software with international particiants being projected on theater walls, together with orchestrated individual who brought event there.

Experiment was worth while intentions to discover what are group dynamics when artist are put together to work on something that calls for collaboration and sharing. Not to forget to mention that putting creativity with different bacgrounds into same place can be very frustrating and cathartic at the same time.

Event diagram

Event diagram - click to enlarge

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